Essential Summary: These are 65000 butterfly objects running on the GPU that each frame get individually The algorithm approximately: A pre-height value is generated with 2d perlin noise.

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The algorithm approximately: A pre-height value is generated with 2d perlin noise. These are 65000 butterfly objects running on the GPU that each frame get individually

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  • The algorithm approximately: A pre-height value is generated with 2d perlin noise.
  • These are 65000 butterfly objects running on the GPU that each frame get individually

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