Research Brief: I'm revisiting PEEL's super basic renderer - nothing fancy, just some modern OpenGL calls instead of display lists.

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Read the Reference Page
Nvidia PhysX Rigid Body - Blitz3D

Nvidia PhysX Rigid Body - Blitz3D

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PhysX GPU Rigid Body simulation

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Magnets NVidia PhysX - Blitz3D

Magnets NVidia PhysX - Blitz3D

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NVidia PhysX Joint Demos 1 - Blitz3D

NVidia PhysX Joint Demos 1 - Blitz3D

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NVIDIA PhysX Rigid Body GPU Physics Demo

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Blitz3D Terrain Physics - NVidia PhysX

Blitz3D Terrain Physics - NVidia PhysX

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NVidia PhysX Joint Demos 2 - Blitz3D

NVidia PhysX Joint Demos 2 - Blitz3D

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Rigid Bodies Demo - Nvidia Physx Rigid Body

Rigid Bodies Demo - Nvidia Physx Rigid Body

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PhysX 3.5 - 30K rigid bodies in PEEL

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I'm revisiting PEEL's super basic renderer - nothing fancy, just some modern OpenGL calls instead of display lists. Here's

NVidia PhysX Character Controller on Terrain - Blitz3D

NVidia PhysX Character Controller on Terrain - Blitz3D

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