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  • This episode was written with the help of the community on our twitch channel!
  • Progression systems in games are far too often designed as Skinner boxes: psychological traps that feed us carefully measured ...
  • Go to and use code EXTRACREDITS to get a huge discount on a 2 year plan plus 1
  • The infamous "noobtube" contributes to that success by leveling the playing field between ...
  • Overwatch has the most wildly asymmetric levels we've seen in a multiplayer FPS.
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Optimal vs Fun - Designing for Different Playstyles - Extra Credits

Optimal vs Fun - Designing for Different Playstyles - Extra Credits

This episode was written with the help of the community on our twitch channel! Come chat with us, talk games

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Go to and use code EXTRACREDITS to get a huge discount on a 2 year plan plus 1

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