Reference Brief: Date of Recording: 2020-10-19 Running in a 3D engine gives us the possibility to have perfect water reflections for very little effort. In this third installment of the post processing series we learn how all these indie games have been faking their

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Date of Recording: 2020-10-19 Running in a 3D engine gives us the possibility to have perfect water reflections for very little effort. In this episode, we explore a subject that was only tangentially related to my game project: rendering

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  • Date of Recording: 2020-10-19 Running in a 3D engine gives us the possibility to have perfect water reflections for very little effort.
  • In this episode, we explore a subject that was only tangentially related to my game project: rendering
  • In this third installment of the post processing series we learn how all these indie games have been faking their

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