Reference Brief: Let's draw multiple cubes with different transformations, and apply to them three different textures. In this video we are going to do instancing with a vector 3, instead of a single float.
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Let's draw multiple cubes with different transformations, and apply to them three different textures. In this video we are going to do instancing with a vector 3, instead of a single float. Improving the picking functionality by reading back the color values from a custom
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