Reference Card: so i gone done a thing still room for improvement, the rays are inefficient as heck and give the walls jagged edges, camera can ... It's _not_ written in Python, but I'm a garbage programmer so performance is still garbage LMAO.

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It's _not_ written in Python, but I'm a garbage programmer so performance is still garbage LMAO. so i gone done a thing still room for improvement, the rays are inefficient as heck and give the walls jagged edges, camera can ... Sorta fixed the screen issues when looking around, but the fov goes past the bounds and its sorta ...

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  • It's _not_ written in Python, but I'm a garbage programmer so performance is still garbage LMAO.
  • Sorta fixed the screen issues when looking around, but the fov goes past the bounds and its sorta ...
  • so i gone done a thing still room for improvement, the rays are inefficient as heck and give the walls jagged edges, camera can ...

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Raycaster Test 1 (C, SDL2)

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An update of the first video. Sorta fixed the screen issues when looking around, but the fov goes past the bounds and its sorta ...

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It's _not_ written in Python, but I'm a garbage programmer so performance is still garbage LMAO.

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Raycaster Test 2 (C, SDL2)

Raycaster Test 2 (C, SDL2)

Yet another update. It has pretty bad fov issues and is also incredibly offset. Oh well.