Short Overview: Attempting to render more intricate scenes using an acceleration structure called a Bounding Volume Hierarchy. Now we just need to determine whether our intersection point is inside or outside the
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Now we just need to determine whether our intersection point is inside or outside the Attempting to render more intricate scenes using an acceleration structure called a Bounding Volume Hierarchy.
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- Attempting to render more intricate scenes using an acceleration structure called a Bounding Volume Hierarchy.
- Now we just need to determine whether our intersection point is inside or outside the
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