Quick Topic Notes: Modeling Maya 2015 Sculpting Mudbox 2015 Texturing Substance Designer 4.3 Shading ... In this video we explore the limitations of traditional lighting models—like the Phong Reflection Model—and why they can be ...

Real Time Physically Based Shaders Test 2 - Starter Guide

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Modeling Maya 2015 Sculpting Mudbox 2015 Texturing Substance Designer 4.3 Shading ... Another "next gen" PBS take on one of the assets coming from my Unity 3D Amsterdam project. In this video we explore the limitations of traditional lighting models—like the Phong Reflection Model—and why they can be ...

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In this video we explore the limitations of traditional lighting models—like the Phong Reflection Model—and why they can be ...

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  • Modeling Maya 2015 Sculpting Mudbox 2015 Texturing Substance Designer 4.3 Shading ...
  • In this video we explore the limitations of traditional lighting models—like the Phong Reflection Model—and why they can be ...
  • Another "next gen" PBS take on one of the assets coming from my Unity 3D Amsterdam project.

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Real Time Physically Based Shaders Test 2

Real Time Physically Based Shaders Test 2

Another "next gen" PBS take on one of the assets coming from my Unity 3D Amsterdam project. Decorations sculpted in Mudbox.

Real Time Physically Based Shader Test

Real Time Physically Based Shader Test

This couch has seen better days :) Just my attempt with next gen pbs

Real Time Physically Based Shaders Test 3

Real Time Physically Based Shaders Test 3

A modular wall and floor asset. Modeling Maya 2015 Sculpting Mudbox 2015 Texturing Substance Designer 4.3 Shading ...

Rama, physically-based lighting: test 2

Rama, physically-based lighting: test 2

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Physically Based Rendering // OpenGL Tutorial #43

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In this video we explore the limitations of traditional lighting models—like the Phong Reflection Model—and why they can be ...

Physically based shader test [Unity3D]

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A bit of a change from the low poly stuff that i usualy make. Sculpted all of the assets in blender, baked them in xNormal. All of the ...

'render mode' test 2 -Minecraft

'render mode' test 2 -Minecraft

MY LINKS: Your support helps me create more cool stuff like this

Minecraft Ray-Tracing vs Seus Shaders: Real Life Reflections RTX 2080 / 3440x1440 FPS Test

Minecraft Ray-Tracing vs Seus Shaders: Real Life Reflections RTX 2080 / 3440x1440 FPS Test

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Unity 5 HDR Physically Based Shader test (Astrella Model)

Unity 5 HDR Physically Based Shader test (Astrella Model)

Produced in 2015. This was just the result of me getting some