Short Overview: Influenced by Sensible Software's Mega-Lo-Mania and picking up on a NavMesh example I put together for my second year ... Gameplay of the early stages of development of Halo: Combat Evolved, with the original

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Influenced by Sensible Software's Mega-Lo-Mania and picking up on a NavMesh example I put together for my second year ... Gameplay of the early stages of development of Halo: Combat Evolved, with the original

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RTS Prototyping 1

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