Fast Notes: In this video, we will create out Collider and PhysEntity classes, which we will use for collision detection in our game. In this video, we will create the PhysicsManager, which will handle all the collision detection in the game.

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In this video, we will create the PhysicsManager, which will handle all the collision detection in the game. In this video, we will create out Collider and PhysEntity classes, which we will use for collision detection in our game.

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  • In this video, we will create out Collider and PhysEntity classes, which we will use for collision detection in our game.
  • In this video, we will create the PhysicsManager, which will handle all the collision detection in the game.

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