Essential Summary: In this tutorial I go over how to make a uniform grid that is positioned according to the world coordinates. In this video, I go over a high-level overview of all the concepts that will be covered in this series.

Setting Up The Window Coding Geometry Dash In Java 1 - Useful Details

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I made this in Grade 11, All the sprites are 'made' by me in photoshop by taking original game sprite sheets and modifying them. In this tutorial I go over how to make a uniform grid that is positioned according to the world coordinates. In this video, I go over a high-level overview of all the concepts that will be covered in this series.

Simple Guide

In this video, I go over a high-level overview of all the concepts that will be covered in this series. In this tutorial, I go over the second part of adding a tabbing system to our level editor.

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In this tutorial, I go over the first part of adding a tabbing system to our level editor. This consists of building a menu with a selection for all the different ... This tutorial is mainly just some maintenance on the current state of the

Show Review Notes

This tutorial is mainly just some maintenance on the current state of the We learn how to parse doubles, floats, integers, strings, and booleans from a file.

Important details found

  • In this video, I go over a high-level overview of all the concepts that will be covered in this series.
  • In this tutorial I go over how to make a uniform grid that is positioned according to the world coordinates.
  • I made this in Grade 11, All the sprites are 'made' by me in photoshop by taking original game sprite sheets and modifying them.
  • In this tutorial, I go over the second part of adding a tabbing system to our level editor.

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Read the Notes
Setting Up the Window | Coding Geometry Dash in Java #1

Setting Up the Window | Coding Geometry Dash in Java #1

In this video, I go over a high-level overview of all the concepts that will be covered in this series. I also go over

Starting UI/Camera Controls | Coding Geometry Dash in Java #11

Starting UI/Camera Controls | Coding Geometry Dash in Java #11

In this tutorial I go over how to make a uniform grid that is positioned according to the world coordinates. I also go over how to ...

Starting Level Editor UI | Coding Geometry Dash in Java #13

Starting Level Editor UI | Coding Geometry Dash in Java #13

In this video I go over how to begin building our level editor UI. This consists of building a menu with a selection for all the different ...

Level Editor Tabs | Coding Geometry Dash in Java #21

Level Editor Tabs | Coding Geometry Dash in Java #21

In this tutorial, I go over the first part of adding a tabbing system to our level editor. This involves

Menu Functionality | Coding Geometry Dash in Java #22

Menu Functionality | Coding Geometry Dash in Java #22

In this tutorial, I go over the second part of adding a tabbing system to our level editor. This will be the part where we add the ...

Self Made Geometry Dash in Java - Demo

Self Made Geometry Dash in Java - Demo

I made this in Grade 11, All the sprites are 'made' by me in photoshop by taking original game sprite sheets and modifying them.

Deserialization Part 1 | Coding Geometry Dash in Java #15

Deserialization Part 1 | Coding Geometry Dash in Java #15

In this video I go over the essentials of parsing. We learn how to parse doubles, floats, integers, strings, and booleans from a file.

Placing Blocks | Coding Geometry Dash in Java #12

Placing Blocks | Coding Geometry Dash in Java #12

Read more details and related context about Placing Blocks | Coding Geometry Dash in Java #12.

Maintenance | Coding Geometry Dash in Java #10

Maintenance | Coding Geometry Dash in Java #10

This tutorial is mainly just some maintenance on the current state of the

Serialization | Coding Geometry Dash in Java #14

Serialization | Coding Geometry Dash in Java #14

In this video I go over how to serialize game objects in our scene. That is, how to begin the process of transforming the entire ...