Reader Context: Learn how to use the light, light_spot, light_environment entities and the skybox texture to give your maps some light. Learn how to make your map look better and/or compile faster by changing the lightmap scale.

Sf S Hammer Tutorials Lighting 1 Basics - TV Search Overview

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Learn how to use the light, light_spot, light_environment entities and the skybox texture to give your maps some light. Learn how to make your map look better and/or compile faster by changing the lightmap scale.

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  • Learn how to make your map look better and/or compile faster by changing the lightmap scale.
  • Learn how to use the light, light_spot, light_environment entities and the skybox texture to give your maps some light.

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Hammer tutorial #1 - brushes and basic lighting!

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