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In this work we present a novel, robust transition generation technique that can serve as a new tool for 3D animators, based on ...

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[SIGGRAPH 2020] Character Controllers using Motion VAEs

[SIGGRAPH 2020] Character Controllers using Motion VAEs

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[SIGGRAPH 2022] Physics-based Character Controllers Using Conditional VAEs

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[SIGGRAPH 2020] Robust Motion In-Betweening

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In this work we present a novel, robust transition generation technique that can serve as a new tool for 3D animators, based on ...

SIGGRAPH 2020 | Learned Motion Matching

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[SIGGRAPH 2020] Local Motion Phases for Learning Multi-Contact Character Movements

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[SIGGRAPH 2020] CARL's Fast-forward Material

[SIGGRAPH 2020] CARL's Fast-forward Material

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[SIGGRAPH 2020 Fast-Forward] Unpaired Motion Style Transfer from Video to Animation

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Virtual SIGGRAPH 2020 Begins 17 August

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RigNet: Neural Rigging for Articulated Characters [SIGGRAPH 2020 FAST FORWARD / SHORT PRESENTATION]

RigNet: Neural Rigging for Articulated Characters [SIGGRAPH 2020 FAST FORWARD / SHORT PRESENTATION]

Read more details and related context about RigNet: Neural Rigging for Articulated Characters [SIGGRAPH 2020 FAST FORWARD / SHORT PRESENTATION].

[SIGGRAPH 2024] Categorical Codebook Matching for Embodied Character Controllers

[SIGGRAPH 2024] Categorical Codebook Matching for Embodied Character Controllers

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