Context Starter: I've written a vector based lighting system for my space game Galacticum ( ). Since the last time I made an uploaded, I only managed to add a pause key to ...

Slick2D Tests Jbox2D Phys2D - Use Case Context

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Use Case Context

Since the last time I made an uploaded, I only managed to add a pause key to ... I've written a vector based lighting system for my space game Galacticum ( ).

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  • I've written a vector based lighting system for my space game Galacticum ( ).
  • Managed to implement some good collision resolution however the collision response is very off right now.
  • Since the last time I made an uploaded, I only managed to add a pause key to ...

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Read Useful Summary
Slick2D Tests - JBox2D/Phys2D

Slick2D Tests - JBox2D/Phys2D

I've experimented a little bit with some Java physics libraries. This

Physics Engine Test Demo 4 - Slick2D library Java

Physics Engine Test Demo 4 - Slick2D library Java

So I managed to get ball to ball collision working correctly. Still getting jitter bug sometimes.

Simple Jbox2D Test

Simple Jbox2D Test

Read more details and related context about Simple Jbox2D Test.

Physics Engine Test Demo 2 - Slick2D library Java

Physics Engine Test Demo 2 - Slick2D library Java

Just an update to my physics simulator program. Since the last time I made an uploaded, I only managed to add a pause key to ...

Physics Engine Test Demo 3 - Slick2D library Java

Physics Engine Test Demo 3 - Slick2D library Java

Managed to implement some good collision resolution however the collision response is very off right now. I used conservation of ...

Slick2D Tests - Vector based lighting

Slick2D Tests - Vector based lighting

I've written a vector based lighting system for my space game Galacticum ( ). The light color is ...

Slick2D Tests - 2D Bump Mapping and Lighting

Slick2D Tests - 2D Bump Mapping and Lighting

I've written a small simulation for a wizard game. You can walk through a big world and you can cast green fire balls.

Slick2D Tests - Spaceship generation

Slick2D Tests - Spaceship generation

I've written an algorithm to generate 2D spaceships from a seed. The mechanics are not complete but it's possible to get more ...

jMonkeyEngine and jbox2d

jMonkeyEngine and jbox2d

This is coded in pure Java. I used jMonkeyEngine platform - To physics I used

Ball Physics Test - 1

Ball Physics Test - 1

Read more details and related context about Ball Physics Test - 1.