Reference Brief: Devlog video about "Homegrown", a casual farming game I'm creating using my own engine. The purpose of this project is to learn openGL by making a rendering engine.
Soft Shadows With Cascaded Shadow Maps - Show Useful Details
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Apologies for the mic volume; didn't notice until it finished rendering :P The source code for the Devlog video about "Homegrown", a casual farming game I'm creating using my own engine. If you're looking for implementation details, there are some links below.
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If you're looking for implementation details, there are some links below. The purpose of this project is to learn openGL by making a rendering engine.
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- If you're looking for implementation details, there are some links below.
- Devlog video about "Homegrown", a casual farming game I'm creating using my own engine.
- The purpose of this project is to learn openGL by making a rendering engine.
- Apologies for the mic volume; didn't notice until it finished rendering :P The source code for the
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