Context Card: Noteable func_precipitation property: Aplha: min 0 max 72 ConVars: r_rainalpha 0.1 r_rainalphapow 0.4 r_rainlength 0.04 ... Testing destructible environment, using so many func_physbox objects that it is unrealistic to actually use for gameplay.

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Testing destructible environment, using so many func_physbox objects that it is unrealistic to actually use for gameplay. After seeing too many lazy uninspired broken walls in the mod community, I'm showing a way to make fast, easy, somewhat better, ... Noteable func_precipitation property: Aplha: min 0 max 72 ConVars: r_rainalpha 0.1 r_rainalphapow 0.4 r_rainlength 0.04 ...

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Noteable func_precipitation property: Aplha: min 0 max 72 ConVars: r_rainalpha 0.1 r_rainalphapow 0.4 r_rainlength 0.04 ...

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  • After seeing too many lazy uninspired broken walls in the mod community, I'm showing a way to make fast, easy, somewhat better, ...
  • Noteable func_precipitation property: Aplha: min 0 max 72 ConVars: r_rainalpha 0.1 r_rainalphapow 0.4 r_rainlength 0.04 ...
  • Testing destructible environment, using so many func_physbox objects that it is unrealistic to actually use for gameplay.

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