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In this 2019 GDC session, Riot Games' Alex Jaffe presents a theory of cursed 00:00 - Intro 00:41 - Positives: Humor and Originality 01:16 - Mechanical Friction 03:08 - Combat & Telegraphing 05:18 ...

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  • 00:00 - Intro 00:41 - Positives: Humor and Originality 01:16 - Mechanical Friction 03:08 - Combat & Telegraphing 05:18 ...

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The Game Design Podcast: Difficulty vs. Fairness

The Game Design Podcast: Difficulty vs. Fairness

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The Difficulty of Discussing Game Design -- Industry Insight

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Discussing Difficulty in Game Design Part 1 | Critical Thought

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The Design Problem No One Talks About in Serious Games

The Design Problem No One Talks About in Serious Games

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The Idea Of A Difficulty CURVE Is All Wrong | Better Game Design

The Idea Of A Difficulty CURVE Is All Wrong | Better Game Design

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The Biggest Lesson Magic: The Gathering Taught Game Designers

The Biggest Lesson Magic: The Gathering Taught Game Designers

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Ranking the BEST and WORST Additions to the Game - Intentional Game Design Podcast, Ep5

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How Game Designers Solved These 11 Problems

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Cursed Problems in Game Design

Cursed Problems in Game Design

In this 2019 GDC session, Riot Games' Alex Jaffe presents a theory of cursed

How To Think Like A Game Designer

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