Quick Context: In this video, we used GLAD and GLFW to create an application window and paint it any colors we wanted.

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  • In this video, we used GLAD and GLFW to create an application window and paint it any colors we wanted.

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Time + Sandbox App // Zig Game Engine Series

Time + Sandbox App // Zig Game Engine Series

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Time for another rewrite ... in Zig!

Time for another rewrite ... in Zig!

After optimizing I got some heavy lag-spikes. In order to prevent this I have decided to try another rewrite. I have chosen

Event System // Zig Game Engine Series

Event System // Zig Game Engine Series

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Scene & Scene Manager // Zig Game Engine Series

Scene & Scene Manager // Zig Game Engine Series

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Creating a Window Application // Zig Game Engine Series

Creating a Window Application // Zig Game Engine Series

In this video, we used GLAD and GLFW to create an application window and paint it any colors we wanted. The window creation ...

Shader Uniforms // Zig Game Engine Series

Shader Uniforms // Zig Game Engine Series

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Asset Manager // Zig Game Engine Series

Asset Manager // Zig Game Engine Series

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Upgrading to Zig 0.16 & Adding Unit Tests // Zig Game Engine Series

Upgrading to Zig 0.16 & Adding Unit Tests // Zig Game Engine Series

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Feedback from custom game engine written in zig

Feedback from custom game engine written in zig

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Gamedev in Zig is actually pretty good...

Gamedev in Zig is actually pretty good...

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