Useful Summary: This is two ways of doing a simple ground check, the same code can be used in other situation to detect objects touching/being ... On Fridays, I take a stream to explain some aspect of game development in a single package.

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This tutorial series will show you how to create and publish a 2D platformer in This is two ways of doing a simple ground check, the same code can be used in other situation to detect objects touching/being ...

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Unity Fundamentals:  Raycasts for Jumping

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