Context Preview: Has its space for improvement of course but I thought it looked decent ... Techniques used to create: Zbrush for sculpting Maya for retopology, UV layout, rig, animation Substance Painter for normal ...

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Has its space for improvement of course but I thought it looked decent ... Techniques used to create: Zbrush for sculpting Maya for retopology, UV layout, rig, animation Substance Painter for normal ...

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See Reader Notes
Unity HDRP - The Master Sword Room

Unity HDRP - The Master Sword Room

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Sword & Portal - Realtime Environment Render with Unity

Sword & Portal - Realtime Environment Render with Unity

So this is something quick I wanted to do over the weekend. Has its space for improvement of course but I thought it looked decent ...

Make a MasterSword FX with Unity,very simple!TearsOfTheKingDom Sword VFX Tutorial |

Make a MasterSword FX with Unity,very simple!TearsOfTheKingDom Sword VFX Tutorial |

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Haunted Samurai 3D Character - UNITY HDRP with VFX Graph and SHADER GRAPH

Haunted Samurai 3D Character - UNITY HDRP with VFX Graph and SHADER GRAPH

Techniques used to create: Zbrush for sculpting Maya for retopology, UV layout, rig, animation Substance Painter for normal ...

Unity 3D - Master Sword 1st-Person Environment Test

Unity 3D - Master Sword 1st-Person Environment Test

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Destructive Sword

Destructive Sword

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The Unity HDRP is ...Dead

The Unity HDRP is ...Dead

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Relighting with HDRP in Unity3D - Swordsmen scene example

Relighting with HDRP in Unity3D - Swordsmen scene example

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Unity HDRP is DEAD!

Unity HDRP is DEAD!

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