Topic Snapshot: In this lesson we fix the issue, where a strike could register by just colliding with the opponenet.

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  • In this lesson we fix the issue, where a strike could register by just colliding with the opponenet.

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Unity3D Fighting Game Tutorial #84 Opponent AI

Unity3D Fighting Game Tutorial #84 Opponent AI

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Unity3D Fighting Game Tutorial #198 Opponent AI

Unity3D Fighting Game Tutorial #198 Opponent AI

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Unity3D Fighting Game Tutorial #194 Opponent AI

Unity3D Fighting Game Tutorial #194 Opponent AI

In this lesson we add a knock back function to our standard attacks. Created using Unity2020.3.28f1.

Unity3D Fighting Game Tutorial #92 Opponent AI

Unity3D Fighting Game Tutorial #92 Opponent AI

In this lesson we continue on filling out the functions within our

Unity3D Fighting Game Tutorial #78 Match GUI

Unity3D Fighting Game Tutorial #78 Match GUI

In this lesson we add some more code to the script, and test it out. Created using Unity2018.3.0f2.

Unity3D Fighting Game Tutorial #116 Apply Damage

Unity3D Fighting Game Tutorial #116 Apply Damage

In this lesson we continue the code required for apply damage to the

Unity3D Fighting Game Tutorial #94 Opponent AI

Unity3D Fighting Game Tutorial #94 Opponent AI

Read more details and related context about Unity3D Fighting Game Tutorial #94 Opponent AI.

Unity3D Fighting Game Tutorial #90 Opponent AI

Unity3D Fighting Game Tutorial #90 Opponent AI

In this lesson we input some more of the basics that we need for the

Unity3D Fighting Game Tutorial #208 Fight GUI

Unity3D Fighting Game Tutorial #208 Fight GUI

In this lesson we add round counters to the fight GUI. Created using Unity2021.3.1f1.

Unity3D Fighting Game Tutorial #68 Player Strike

Unity3D Fighting Game Tutorial #68 Player Strike

In this lesson we fix the issue, where a strike could register by just colliding with the opponenet. Created using Unity2018.2.8f1.