Scan First: This demonstrates a custom C++ library I'm developing to add support for point clouds and RGB data. My name is Rob and I am a professional game developer from New York City.
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This demonstrates a custom C++ library I'm developing to add support for point clouds and RGB data. My name is Rob and I am a professional game developer from New York City. I wanted to try how point cloud rendering would look in some 3d environment.
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- My name is Rob and I am a professional game developer from New York City.
- I wanted to try how point cloud rendering would look in some 3d environment.
- This demonstrates a custom C++ library I'm developing to add support for point clouds and RGB data.
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