Topic Notes: I chat with the one of the oldest indie game devs, Jeff Vogel, about how to survive as a solo indie for decades. In this 2017 GDC session, Ubisoft Toronto's Richard Carrillo reviews both sides of the game design
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Decision Context for Readers
In this 2017 GDC session, Ubisoft Toronto's Richard Carrillo reviews both sides of the game design I chat with the one of the oldest indie game devs, Jeff Vogel, about how to survive as a solo indie for decades.
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- In this 2017 GDC session, Ubisoft Toronto's Richard Carrillo reviews both sides of the game design
- I chat with the one of the oldest indie game devs, Jeff Vogel, about how to survive as a solo indie for decades.
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