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Wicked Engine - 2.5D Culling for Forward+ [C++][DX11]

Wicked Engine - 2.5D Culling for Forward+ [C++][DX11]

Read more details and related context about Wicked Engine - 2.5D Culling for Forward+ [C++][DX11].

Wicked Engine 2018 [C++][DX11]

Wicked Engine 2018 [C++][DX11]

Read more details and related context about Wicked Engine 2018 [C++][DX11].

Wicked Engine - Area Lights [C++][DX11]

Wicked Engine - Area Lights [C++][DX11]

Read more details and related context about Wicked Engine - Area Lights [C++][DX11].

Wicked Engine - Forward+ Rendering [C++][DX11]

Wicked Engine - Forward+ Rendering [C++][DX11]

Read more details and related context about Wicked Engine - Forward+ Rendering [C++][DX11].

Wicked Engine - Crowd animation [C++][DX11]

Wicked Engine - Crowd animation [C++][DX11]

Read more details and related context about Wicked Engine - Crowd animation [C++][DX11].

Wicked Engine - Editor [C++][DX11]

Wicked Engine - Editor [C++][DX11]

Read more details and related context about Wicked Engine - Editor [C++][DX11].

Wicked Engine - Editor Update 1 [C++][DX11]

Wicked Engine - Editor Update 1 [C++][DX11]

I've been working a bit on the editor. The new features are: -Instance duplication (Ctrl+D) -Impostor

Wicked Engine Open Source Release [C++][DX11]

Wicked Engine Open Source Release [C++][DX11]

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DirectX 11 Rendering Engine

DirectX 11 Rendering Engine

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Directx11 Rendering Engine

Directx11 Rendering Engine

Read more details and related context about Directx11 Rendering Engine.