Useful Context: it got pretty laggy after like 5 people joined but there are a lot of optimizations to do! So I finally found the bugs/logic errors and have corrected them all except for when the dot product of two vectors in 2d space is 0.

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An explosion effect I made using: I think it looks alright, needs some ... Fixed the pong packet (ping/pong) and the pos update packets now come in much faster. So I finally found the bugs/logic errors and have corrected them all except for when the dot product of two vectors in 2d space is 0.

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So I finally found the bugs/logic errors and have corrected them all except for when the dot product of two vectors in 2d space is 0. it got pretty laggy after like 5 people joined but there are a lot of optimizations to do!

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Didn't take much time with Ogres particle effect editor but looks nice. I thought it would be interesting to share some of the struggles of making a

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  • it got pretty laggy after like 5 people joined but there are a lot of optimizations to do!
  • So I finally found the bugs/logic errors and have corrected them all except for when the dot product of two vectors in 2d space is 0.
  • Fixed the pong packet (ping/pong) and the pos update packets now come in much faster.
  • Didn't take much time with Ogres particle effect editor but looks nice.

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