Essential Summary: Separating axis theorem-based collision detection using a custom convex hull as explained (with source code) on ...

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See Useful Notes
XNA - CCD 2D Constraints

XNA - CCD 2D Constraints

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Realtime speculative contact CCD physics made in 2 days in XNA.

Realtime speculative contact CCD physics made in 2 days in XNA.

350 balls this time. Gravity is increased while friction forces are very low.

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XNA Fast 2D Collision Detection: Rectangle and Line Intersection

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XNA 4.0 - 2D Collision

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XNA - CCD 3D

XNA - CCD 3D

Inverse kinematics using Cyclic Coordinate Descent algorithm.

XNA 2D Physics Engine 1st test

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FABRIK - XNA Prototype

FABRIK - XNA Prototype

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Inverse Kinematics CCD and Constraints

Inverse Kinematics CCD and Constraints

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Pseudo 2D Convex Hull Generation with XNA

Pseudo 2D Convex Hull Generation with XNA

Separating axis theorem-based collision detection using a custom convex hull as explained (with source code) on ...