Main Context: In this video, we start reorganizing our rendering code into an actual In this video, we add directional lights to the forward renderer and gain the ability to have any arbitrary number of directional lights ...

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In this video, we optimize our mesh optimizer and calculate normals properly. In this video, we add directional lights to the forward renderer and gain the ability to have any arbitrary number of directional lights ...

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In this video, we finish the resource management segment by handling shaders. In this video, we make some adjustments to our point lights to make them more performance-friendly. In this video, we start reorganizing our rendering code into an actual

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  • In this video, we start reorganizing our rendering code into an actual
  • In this video, we add directional lights to the forward renderer and gain the ability to have any arbitrary number of directional lights ...
  • In this video, we make some adjustments to our point lights to make them more performance-friendly.
  • In this video, we optimize our mesh optimizer and calculate normals properly.

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#57 3D Game Engine Tutorial: Automatic Uniform Updates

#57 3D Game Engine Tutorial: Automatic Uniform Updates

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#55 3D Game Engine Tutorial: Automatic Uniforms

#55 3D Game Engine Tutorial: Automatic Uniforms

Read more details and related context about #55 3D Game Engine Tutorial: Automatic Uniforms.

#58 3D Game Engine Tutorial: Finishing Uniforms

#58 3D Game Engine Tutorial: Finishing Uniforms

Read more details and related context about #58 3D Game Engine Tutorial: Finishing Uniforms.

#56 3D Game Engine Tutorial: Uniform Struct Detection

#56 3D Game Engine Tutorial: Uniform Struct Detection

Read more details and related context about #56 3D Game Engine Tutorial: Uniform Struct Detection.

#51 3D Game Engine Tutorial: Finishing OBJ Loading

#51 3D Game Engine Tutorial: Finishing OBJ Loading

In this video, we optimize our mesh optimizer and calculate normals properly.

#59 3D Game Engine Tutorial: Finishing Resource Management

#59 3D Game Engine Tutorial: Finishing Resource Management

In this video, we finish the resource management segment by handling shaders.

#29 3D Game Engine Tutorial: Optimizing Point Lights

#29 3D Game Engine Tutorial: Optimizing Point Lights

In this video, we make some adjustments to our point lights to make them more performance-friendly.

#46 3D Game Engine Tutorial: Transform Hierarchy, 1/2

#46 3D Game Engine Tutorial: Transform Hierarchy, 1/2

Read more details and related context about #46 3D Game Engine Tutorial: Transform Hierarchy, 1/2.

#39 3D Game Engine Tutorial: Forward Rendering, 2/3

#39 3D Game Engine Tutorial: Forward Rendering, 2/3

In this video, we add directional lights to the forward renderer and gain the ability to have any arbitrary number of directional lights ...

#35 3D Game Engine Tutorial: Rendering Engine Part 1/2

#35 3D Game Engine Tutorial: Rendering Engine Part 1/2

In this video, we start reorganizing our rendering code into an actual