Discovery Brief: In this video I will show you how to record and playback unit movement's to how the player want's. VEHICLES: Recording (Trigger1): rec = [heli1,180] spawn BIS_fnc_UnitCapture; Init.sqf: wp1 = compile preprocessfile "wp1.sqf" ...

Arma 3 Editor Tutorial Helicopters Waypoints Unitcapture Unitplay - TV How People Use It

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TV How People Use It

In this video I will show you how to record and playback unit movement's to how the player want's. VEHICLES: Recording (Trigger1): rec = [heli1,180] spawn BIS_fnc_UnitCapture; Init.sqf: wp1 = compile preprocessfile "wp1.sqf" ...

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  • VEHICLES: Recording (Trigger1): rec = [heli1,180] spawn BIS_fnc_UnitCapture; Init.sqf: wp1 = compile preprocessfile "wp1.sqf" ...
  • In this video I will show you how to record and playback unit movement's to how the player want's.

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Review Key Points
Arma 3 Editor Tutorial - Helicopters | Waypoints, UnitCapture, UnitPlay

Arma 3 Editor Tutorial - Helicopters | Waypoints, UnitCapture, UnitPlay

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VEHICLES: Recording (Trigger1): rec = [heli1,180] spawn BIS_fnc_UnitCapture; Init.sqf: wp1 = compile preprocessfile "wp1.sqf" ...

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In this video I will show you how to record and playback unit movement's to how the player want's. Follow me step by step to ...