Helpful Context: You can now manipulate these components with C# Transform Component ... We set out to work on entities, but instead we end up buffing up the GLTF loader to support scenes and make a simple test scene ...
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We set out to work on entities, but instead we end up buffing up the GLTF loader to support scenes and make a simple test scene ... You can now manipulate these components with C# Transform Component ...
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- You can now manipulate these components with C# Transform Component ...
- We set out to work on entities, but instead we end up buffing up the GLTF loader to support scenes and make a simple test scene ...
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