Context Starter: Designing, writing and maintaining systems targeting multiple platforms is hard! Writing high-quality error-free C++ code itself is a challenging task, let alone when having to juggle multiple platforms at the same ...

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Designing, writing and maintaining systems targeting multiple platforms is hard! When you are creating DLLs, using Android NDK/JNI, C++ on iOS or even GUI-based desktop apps, many samples, articles, ...

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  • Writing high-quality error-free C++ code itself is a challenging task, let alone when having to juggle multiple platforms at the same ...
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CppCon 2018: Adi Shavit “The Salami Method for Cross Platform Development”

CppCon 2018: Adi Shavit “The Salami Method for Cross Platform Development”

Read more details and related context about CppCon 2018: Adi Shavit “The Salami Method for Cross Platform Development”.

What I Talk About When I Talk About Cross Platform Development - Adi Shavit

What I Talk About When I Talk About Cross Platform Development - Adi Shavit

When you are creating DLLs, using Android NDK/JNI, C++ on iOS or even GUI-based desktop apps, many samples, articles, ...

What I Talk about When I Talk about Cross Platform Development - Adi Shavit [C++ on Sea 2019]

What I Talk about When I Talk about Cross Platform Development - Adi Shavit [C++ on Sea 2019]

Designing, writing and maintaining systems targeting multiple platforms is hard! The same system might simultaneously target ...

What I Talk About When I Talk About Cross Platform Development - Adi Shavit

What I Talk About When I Talk About Cross Platform Development - Adi Shavit

When you are creating DLLs, using Android NDK/JNI, C++ on iOS or even GUI-based desktop apps, many samples, articles, ...

What Bug Hunting Taught Me About Hunting Bugs - Adi Shavit [ CppCon 2018 ]

What Bug Hunting Taught Me About Hunting Bugs - Adi Shavit [ CppCon 2018 ]

Read more details and related context about What Bug Hunting Taught Me About Hunting Bugs - Adi Shavit [ CppCon 2018 ].

CppCon 2018: Tom Poole “Why and How to Roll Your Own std::function Implementation”

CppCon 2018: Tom Poole “Why and How to Roll Your Own std::function Implementation”

Read more details and related context about CppCon 2018: Tom Poole “Why and How to Roll Your Own std::function Implementation”.

Generators, Coroutines and Other Brain Unrolling Sweetness - Adi Shavit - CppCon 2019

Generators, Coroutines and Other Brain Unrolling Sweetness - Adi Shavit - CppCon 2019

Read more details and related context about Generators, Coroutines and Other Brain Unrolling Sweetness - Adi Shavit - CppCon 2019.

C++ Cryptozoology - A Compendium of Cryptic Characters :: #2 - Adi Shavit [ CppCon 2018 ]

C++ Cryptozoology - A Compendium of Cryptic Characters :: #2 - Adi Shavit [ CppCon 2018 ]

Read more details and related context about C++ Cryptozoology - A Compendium of Cryptic Characters :: #2 - Adi Shavit [ CppCon 2018 ].

CppCon 2018: “Emulating the Nintendo 3DS: Generative & Declarative Programming in Action"

CppCon 2018: “Emulating the Nintendo 3DS: Generative & Declarative Programming in Action"

Read more details and related context about CppCon 2018: “Emulating the Nintendo 3DS: Generative & Declarative Programming in Action".

CppCon 2018 Cross Platform C++ Development

CppCon 2018 Cross Platform C++ Development

Writing high-quality error-free C++ code itself is a challenging task, let alone when having to juggle multiple platforms at the same ...