Context Notes: Ported to SDL2 library, uses hardware-accelerated graphics, but keeps old-school DOS 16 color The code is kinda hack-ish, works with only one glass sphere that is centered on the screen.

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I was asked to upload a normal video rather than filming myself playing with my phone camera. Ported to SDL2 library, uses hardware-accelerated graphics, but keeps old-school DOS 16 color The code is kinda hack-ish, works with only one glass sphere that is centered on the screen.

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  • I was asked to upload a normal video rather than filming myself playing with my phone camera.
  • Ported to SDL2 library, uses hardware-accelerated graphics, but keeps old-school DOS 16 color
  • The code is kinda hack-ish, works with only one glass sphere that is centered on the screen.

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See Context Guide
Deum - A Text Mode Raycasting Engine

Deum - A Text Mode Raycasting Engine

I was asked to upload a normal video rather than filming myself playing with my phone camera. This is a compact

Text Mode Ray Casting Engine

Text Mode Ray Casting Engine

Read more details and related context about Text Mode Ray Casting Engine.

Text mode raycasting engine update

Text mode raycasting engine update

Ported to SDL2 library, uses hardware-accelerated graphics, but keeps old-school DOS 16 color

Raycasting engine, multi-levels.

Raycasting engine, multi-levels.

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Make Your Own Raycaster Part 1

Make Your Own Raycaster Part 1

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#Commodore64 raycasting engine demo 1

#Commodore64 raycasting engine demo 1

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Canvas based raycasting engine

Canvas based raycasting engine

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Raycasting Engine Demo

Raycasting Engine Demo

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demo video raycasting engine

demo video raycasting engine

Read more details and related context about demo video raycasting engine.

Realtime raytracing in text mode

Realtime raytracing in text mode

The code is kinda hack-ish, works with only one glass sphere that is centered on the screen. Otherwise, the math becomes a bit ...