Main Points: Context: An unused cutscene for Whisper that was made by the developers and it seems that it would have triggered when you ... It appears Brom was meant to have a different voice actor at one point in development for the part were he gives you errands to ...

Fable Content Restoration Cs Bowerstone Town Intro - Show Context Overview

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Unfortunately, this is all that happens whenever I trigger the cutscene. Context: An unused cutscene for Whisper that was made by the developers and it seems that it would have triggered when you ...

Anime Common Checks

It appears Brom was meant to have a different voice actor at one point in development for the part were he gives you errands to ... Context: An unused line of dialogue that is by the Heroes Father (Brom), where he would presumably gasp his last breathe before ... Context: In the final game, this quest is known as "The Beggar And The Child" but in the game's data there is plenty of evidence to ...

Anime Related Context

Context: In the final game, this quest is known as "The Beggar And The Child" but in the game's data there is plenty of evidence to ... It appears that the Bandit who says "stand back lads" was originally meant to be a line ...

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  • It appears Brom was meant to have a different voice actor at one point in development for the part were he gives you errands to ...
  • Context: An unused line of dialogue that is by the Heroes Father (Brom), where he would presumably gasp his last breathe before ...
  • Context: In the final game, this quest is known as "The Beggar And The Child" but in the game's data there is plenty of evidence to ...
  • It appears that the Bandit who says "stand back lads" was originally meant to be a line ...
  • Unfortunately, this is all that happens whenever I trigger the cutscene.

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View Topic Notes
Fable: Content Restoration - CS_BOWERSTONE_TOWN_INTRO

Fable: Content Restoration - CS_BOWERSTONE_TOWN_INTRO

Read more details and related context about Fable: Content Restoration - CS_BOWERSTONE_TOWN_INTRO.

Fable: Content Restoration - CS_TRAVBULLY_BSOUTH2_INTRO

Fable: Content Restoration - CS_TRAVBULLY_BSOUTH2_INTRO

Context: In the final game, this quest is known as "The Beggar And The Child" but in the game's data there is plenty of evidence to ...

Fable: Content Restoration - CS_OAKVALEINTRO_HESDEADJIM

Fable: Content Restoration - CS_OAKVALEINTRO_HESDEADJIM

Context: An unused line of dialogue that is by the Heroes Father (Brom), where he would presumably gasp his last breathe before ...

Fable: Content Restoration - CS_FATHER_INTRO

Fable: Content Restoration - CS_FATHER_INTRO

It appears Brom was meant to have a different voice actor at one point in development for the part were he gives you errands to ...

Fable: Content Restoration - CS_TRAVELBEGGAR_BSOUTH_INTRO

Fable: Content Restoration - CS_TRAVELBEGGAR_BSOUTH_INTRO

Context: In the final game, this quest is known as "The Beggar And The Child" but in the game's data there is plenty of evidence to ...

Fable: Content Restoration - CS_GUILD_DEPARTURE_NEW_INTRO

Fable: Content Restoration - CS_GUILD_DEPARTURE_NEW_INTRO

Context: An unused cutscene for Whisper that was made by the developers and it seems that it would have triggered when you ...

Fable: Content Restoration - CS_MAZE_SISTER_BOWERSTONE

Fable: Content Restoration - CS_MAZE_SISTER_BOWERSTONE

Read more details and related context about Fable: Content Restoration - CS_MAZE_SISTER_BOWERSTONE.

Fable: Content Restoration - CS_BANDIT_KING_INTRO

Fable: Content Restoration - CS_BANDIT_KING_INTRO

An unused dialogue entry for Twinblade. It appears that the Bandit who says "stand back lads" was originally meant to be a line ...

Fable: Content Restoration - CS_TRAVELBULLY_BSOUTH_INTRO

Fable: Content Restoration - CS_TRAVELBULLY_BSOUTH_INTRO

Context: In the final game, this quest is known as "The Beggar And The Child" but in the game's data there is plenty of evidence to ...

Fable: Content Restoration - CS_SINGING_STONE_END

Fable: Content Restoration - CS_SINGING_STONE_END

A cutscene that is never used in the game. Unfortunately, this is all that happens whenever I trigger the cutscene. Which means ...