Overview Notes: See project page Video accompanying the technical paper: Frank Losasso, Hugues Hoppe. Today's progress is on-the-fly normal generation and splatmap support for materials.
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See project page Video accompanying the technical paper: Frank Losasso, Hugues Hoppe. Today's progress is on-the-fly normal generation and splatmap support for materials. It's currently a bit laggy, even when no new terrain is loaded, so I'll need to investigate why the terrain rendering is slow.
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It's currently a bit laggy, even when no new terrain is loaded, so I'll need to investigate why the terrain rendering is slow.
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- Today's progress is on-the-fly normal generation and splatmap support for materials.
- It's currently a bit laggy, even when no new terrain is loaded, so I'll need to investigate why the terrain rendering is slow.
- See project page Video accompanying the technical paper: Frank Losasso, Hugues Hoppe.
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