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I've been refining the tongue dynamics for scenarios with multiple tongues. In this video, I experimented with the idea of using multiple tongues to attach to fixed grounded objects and navigate.

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Join the Discord: In this tutorial, I explain how to check if a line is intersecting with a box. In this video I briefly talk about the Debug Drawer for Bullet, and show how to set it up as we will use this tool in future videos. I'm developing a system where polygons fracture in response to forces and impulses from

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  • In this video, I experimented with the idea of using multiple tongues to attach to fixed grounded objects and navigate.
  • In this video I briefly talk about the Debug Drawer for Bullet, and show how to set it up as we will use this tool in future videos.
  • Join the Discord: In this tutorial, I explain how to check if a line is intersecting with a box.
  • I've been refining the tongue dynamics for scenarios with multiple tongues.

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Java Game Dev: Exploring Libgdx and Box2D Physics (VLOG 04)

Java Game Dev: Exploring Libgdx and Box2D Physics (VLOG 04)

I've been refining the tongue dynamics for scenarios with multiple tongues. This grants players three degrees of movement while ...

Java Game Dev: Exploring Libgdx and Box2D Physics (VLOG 06)

Java Game Dev: Exploring Libgdx and Box2D Physics (VLOG 06)

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Java Game Dev: Exploring Libgdx and Box2D Physics (VLOG 05)

Java Game Dev: Exploring Libgdx and Box2D Physics (VLOG 05)

I'm developing a system where polygons fracture in response to forces and impulses from

Java Game Dev: Exploring Libgdx and Box2D Physics (VLOG 02)

Java Game Dev: Exploring Libgdx and Box2D Physics (VLOG 02)

In this video, I experimented with the idea of using multiple tongues to attach to fixed grounded objects and navigate. I found that ...

Java Game Dev: Exploring Libgdx and Box2D Physics (VLOG 01)

Java Game Dev: Exploring Libgdx and Box2D Physics (VLOG 01)

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Box2D Test 04 - LibGDX and 3D graphics

Box2D Test 04 - LibGDX and 3D graphics

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Game development using Java libGDX - Physics test (Desktop and Android)

Game development using Java libGDX - Physics test (Desktop and Android)

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Line vs Box2D AKA Raycasting | Coding a 2D Physics Engine in Java #7

Line vs Box2D AKA Raycasting | Coding a 2D Physics Engine in Java #7

Join the Discord: In this tutorial, I explain how to check if a line is intersecting with a box. The way ...

Bullet Physics in libGDX #4 - Debug Drawer

Bullet Physics in libGDX #4 - Debug Drawer

In this video I briefly talk about the Debug Drawer for Bullet, and show how to set it up as we will use this tool in future videos.

First steps with libgdx and box2d

First steps with libgdx and box2d

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