Intent Snapshot: Each light source now only has its shadowmap updated if one or more axis aligned ... In this video I go over the things I've encountered and learned while trying this.
Opengl C First Person Shooter Engine Game Dev Physx Character Controller - Entertainment Reference Overview
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Entertainment Reference Overview
My focus is only in gameplay things, I dont want work with good graphics like shadows and a good ilumination, at least not for now ... I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ...
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Each light source now only has its shadowmap updated if one or more axis aligned ... In this video I go over the things I've encountered and learned while trying this.
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Key points worth scanning
- Each light source now only has its shadowmap updated if one or more axis aligned ...
- I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ...
- In this video I go over the things I've encountered and learned while trying this.
- My focus is only in gameplay things, I dont want work with good graphics like shadows and a good ilumination, at least not for now ...
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