Related Context Brief: I knew this was going to be a nightmare to add, the 2 player/dual split stuff was hardcoded everywhere. Couldn't stand how ugly things looked so spent the last 5 days reimplementing the good parts of my old renderer.
Opengl Hell Engine Dev 08 Shotgun - Helpful Context
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Helpful Context
Couldn't stand how ugly things looked so spent the last 5 days reimplementing the good parts of my old renderer. I knew this was going to be a nightmare to add, the 2 player/dual split stuff was hardcoded everywhere.
TV Decision Context
Probably should work on some lighting next, it's pretty fucking ugly right now. Nothing new visually since the last video, whole lotta micro optimizations though. Rendering a ptich black room is actually quite a challenging problem in computer graphics.
Entertainment Main Considerations
Rendering a ptich black room is actually quite a challenging problem in computer graphics. Tryna get back to where I was before I lost the source to the last version.
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Main details to review
- Nothing new visually since the last video, whole lotta micro optimizations though.
- Probably should work on some lighting next, it's pretty fucking ugly right now.
- Tryna get back to where I was before I lost the source to the last version.
- Rendering a ptich black room is actually quite a challenging problem in computer graphics.
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