Practical Context: Here are the changes for this new version : - Re-factored the camera system, the camera is now easy to manipulate and moving ... I re-factored the code, changes : - Cleaner primitives management in the shader.
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I re-factored the code, changes : - Cleaner primitives management in the shader. Here are the changes for this new version : - Re-factored the camera system, the camera is now easy to manipulate and moving ... This program renders a dynamic scene of spheres and point lights using a
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- Here are the changes for this new version : - Re-factored the camera system, the camera is now easy to manipulate and moving ...
- I re-factored the code, changes : - Cleaner primitives management in the shader.
- This program renders a dynamic scene of spheres and point lights using a
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