Topic Recap: Added refraction in order to have a much better water rendering system. Yusuke Tokuyoshi and Shinji Ogaki, ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2012.
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This is the easy part, now I really want to add refraction as well :) Textures used are property of ... Yusuke Tokuyoshi and Shinji Ogaki, ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2012.
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- This is the easy part, now I really want to add refraction as well :) Textures used are property of ...
- Added refraction in order to have a much better water rendering system.
- Yusuke Tokuyoshi and Shinji Ogaki, ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2012.
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