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Soft shadow mapping with variable penumbra

Soft shadow mapping with variable penumbra

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Soft shadow mapping with variable penumbra

Soft shadow mapping with variable penumbra

Uses graphics from the web comic Axe Cop, which are Copyright Ethan Nicolle. Used with permission.

Penumbra-based shadows for area lights

Penumbra-based shadows for area lights

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Realtime soft shadows with variable penumbra using polygon backprojection

Realtime soft shadows with variable penumbra using polygon backprojection

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Soft Shadows with Cascaded Shadow Maps

Soft Shadows with Cascaded Shadow Maps

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Euclidean Distance Transform Soft Shadow Mapping

Euclidean Distance Transform Soft Shadow Mapping

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PCSS ( Soft Shadows ) with JavaScript and WebGL

PCSS ( Soft Shadows ) with JavaScript and WebGL

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Improved Anti-Aliasing for Euclidean Distance Transform Shadow Mapping

Improved Anti-Aliasing for Euclidean Distance Transform Shadow Mapping

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Soft Shadows from Extended Light Sources with Penumbra Deep Shadow Maps

Soft Shadows from Extended Light Sources with Penumbra Deep Shadow Maps

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Percentage Closer Soft Shadows (PCSS)

Percentage Closer Soft Shadows (PCSS)

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