Discovery Brief: Please Read!************* I am accepting donations for those who want access to the shaders before they are finished. Added support for many things like Minnaert Diffuse, updated Specular IBL, Optimized the shader, fixed NdotL, Accurate ...

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In this Scene: + Screen Space Indirect Illumination + Scalable Ambient Obscurance + Dynamic Image- PBR is such an effective technique for materials because it lets us, as artists, just describe the Please Read!************* I am accepting donations for those who want access to the shaders before they are finished.

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Please Read!************* I am accepting donations for those who want access to the shaders before they are finished. I'm entering the last few weeks of school and this of course means I will be back in action.

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Also if you are reading this, I'm working on the showcase of my very ... Added support for many things like Minnaert Diffuse, updated Specular IBL, Optimized the shader, fixed NdotL, Accurate ...

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  • Added support for many things like Minnaert Diffuse, updated Specular IBL, Optimized the shader, fixed NdotL, Accurate ...
  • Please Read!************* I am accepting donations for those who want access to the shaders before they are finished.
  • I'm entering the last few weeks of school and this of course means I will be back in action.
  • PBR is such an effective technique for materials because it lets us, as artists, just describe the
  • Also if you are reading this, I'm working on the showcase of my very ...

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Unity3D - Physically-Based Rendering II Test 1080p [HD]

Unity3D - Physically-Based Rendering II Test 1080p [HD]

Added support for many things like Minnaert Diffuse, updated Specular IBL, Optimized the shader, fixed NdotL, Accurate ...

Physically based shader test [Unity3D]

Physically based shader test [Unity3D]

A bit of a change from the low poly stuff that i usualy make. Sculpted all of the assets in blender, baked them in xNormal. All of the ...

Unity3D - Physically-Based Rendering Update 1080p [HD]

Unity3D - Physically-Based Rendering Update 1080p [HD]

Please Read!************* I am accepting donations for those who want access to the shaders before they are finished. Send me a ...

Unity3D - Physically-Based Rendering III 1080p [HD]

Unity3D - Physically-Based Rendering III 1080p [HD]

Hello, Its feels good to be back! I'm entering the last few weeks of school and this of course means I will be back in action. Thanks ...

Real Time Physically Based Shaders Test 2

Real Time Physically Based Shaders Test 2

Another "next gen" PBS take on one of the assets coming from my

Unity3D - Physically-Based Rendering I 1080p [HD]

Unity3D - Physically-Based Rendering I 1080p [HD]

Will add all info later .. I'm tired now lol lots of work to do.... Also if you are reading this, I'm working on the showcase of my very ...

Physically Based Rendering | Unity Shader Code Basics 07

Physically Based Rendering | Unity Shader Code Basics 07

PBR is such an effective technique for materials because it lets us, as artists, just describe the

Unity3D - Test Video 1080p [HD]

Unity3D - Test Video 1080p [HD]

Read more details and related context about Unity3D - Test Video 1080p [HD].

Unity3D - Experimenting with Shaders V 1080p [HD]

Unity3D - Experimenting with Shaders V 1080p [HD]

In this Scene: + Screen Space Indirect Illumination + Scalable Ambient Obscurance + Dynamic Image-

Detention : Physically based rendering in Unity

Detention : Physically based rendering in Unity

Read more details and related context about Detention : Physically based rendering in Unity.