Useful Context: Creating the mirroring effect on the floor surfaces ○ Adding environment map based reflection effects. Adding specular lighting effect ○ Defining Bookmarks in the Flow Editor ○ Adding Ambient Occlusion (
Complete Studio Scene 04 Optimizing Textures Optional Aximmetry Tutorial - Next Steps
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Next Steps
Creating the mirroring effect on the floor surfaces ○ Adding environment map based reflection effects. Adding glow (Bloom) effects around the shining objects ○ Demonstrating the Highlight Map feature.
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- Creating the mirroring effect on the floor surfaces ○ Adding environment map based reflection effects.
- Adding specular lighting effect ○ Defining Bookmarks in the Flow Editor ○ Adding Ambient Occlusion (
- Adding glow (Bloom) effects around the shining objects ○ Demonstrating the Highlight Map feature.
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