Simple Notes: Simulating variable lighting conditions using the lighting maps ○ Assembling an example Control Board for switching between ... Adding glow (Bloom) effects around the shining objects ○ Demonstrating the Highlight Map feature.

Complete Studio Scene 05 Specular Ao Aximmetry Tutorial - Anime Useful Details

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Adding glow (Bloom) effects around the shining objects ○ Demonstrating the Highlight Map feature. Creating the mirroring effect on the floor surfaces ○ Adding environment map based reflection effects. Simulating variable lighting conditions using the lighting maps ○ Assembling an example Control Board for switching between ...

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Simulating variable lighting conditions using the lighting maps ○ Assembling an example Control Board for switching between ... Connecting videos and external inputs to the virtual screen ○ Adding a Video Menu.

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  • Connecting videos and external inputs to the virtual screen ○ Adding a Video Menu.
  • Adding glow (Bloom) effects around the shining objects ○ Demonstrating the Highlight Map feature.
  • Simulating variable lighting conditions using the lighting maps ○ Assembling an example Control Board for switching between ...
  • Creating the mirroring effect on the floor surfaces ○ Adding environment map based reflection effects.

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Complete Studio Scene - 05 - Specular, AO | Aximmetry Tutorial

Complete Studio Scene - 05 - Specular, AO | Aximmetry Tutorial

Read more details and related context about Complete Studio Scene - 05 - Specular, AO | Aximmetry Tutorial.

Complete Studio Scene - 06 - Reflections | Aximmetry Tutorial

Complete Studio Scene - 06 - Reflections | Aximmetry Tutorial

Creating the mirroring effect on the floor surfaces ○ Adding environment map based reflection effects.

Complete Studio Scene - 04 - Optimizing Textures (optional) | Aximmetry Tutorial

Complete Studio Scene - 04 - Optimizing Textures (optional) | Aximmetry Tutorial

Read more details and related context about Complete Studio Scene - 04 - Optimizing Textures (optional) | Aximmetry Tutorial.

Complete Studio Scene - 07 - Glow | Aximmetry Tutorial

Complete Studio Scene - 07 - Glow | Aximmetry Tutorial

Adding glow (Bloom) effects around the shining objects ○ Demonstrating the Highlight Map feature.

Complete Studio Scene - 10 - Virtual Screen | Aximmetry Tutorial

Complete Studio Scene - 10 - Virtual Screen | Aximmetry Tutorial

Connecting videos and external inputs to the virtual screen ○ Adding a Video Menu.

Complete Studio Scene - 01 - Introduction | Aximmetry Tutorial

Complete Studio Scene - 01 - Introduction | Aximmetry Tutorial

Read more details and related context about Complete Studio Scene - 01 - Introduction | Aximmetry Tutorial.

Complete Studio Scene - 09 - Testing with Green | Aximmetry Tutorial

Complete Studio Scene - 09 - Testing with Green | Aximmetry Tutorial

Read more details and related context about Complete Studio Scene - 09 - Testing with Green | Aximmetry Tutorial.

Complete Studio Scene - 02 - Importing The Model | Aximmetry Tutorial

Complete Studio Scene - 02 - Importing The Model | Aximmetry Tutorial

Read more details and related context about Complete Studio Scene - 02 - Importing The Model | Aximmetry Tutorial.

Complete Studio Scene - 08 - Controllable Lighting | Aximmetry Tutorial

Complete Studio Scene - 08 - Controllable Lighting | Aximmetry Tutorial

Simulating variable lighting conditions using the lighting maps ○ Assembling an example Control Board for switching between ...

Aximmetry Virtual Studio Lakehome - Behind the Scene |  3dvirtualstudioset.com

Aximmetry Virtual Studio Lakehome - Behind the Scene | 3dvirtualstudioset.com

Read more details and related context about Aximmetry Virtual Studio Lakehome - Behind the Scene | 3dvirtualstudioset.com.