Main Points: Creating the mirroring effect on the floor surfaces ○ Adding environment map based Adding specular lighting effect ○ Defining Bookmarks in the Flow Editor ○ Adding Ambient Occlusion (optional)
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Adding glow (Bloom) effects around the shining objects ○ Demonstrating the Highlight Map feature. Adding specular lighting effect ○ Defining Bookmarks in the Flow Editor ○ Adding Ambient Occlusion (optional) Creating the mirroring effect on the floor surfaces ○ Adding environment map based
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- Adding glow (Bloom) effects around the shining objects ○ Demonstrating the Highlight Map feature.
- Creating the mirroring effect on the floor surfaces ○ Adding environment map based
- Adding specular lighting effect ○ Defining Bookmarks in the Flow Editor ○ Adding Ambient Occlusion (optional)
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