Useful Context: My solution for integrating physics with tessellated/displaced geometry. This week: - Getting texture names when colliding with a surface - Lots of bug fixes - The new 'Shader Compiler'

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Drama Important Details

This week: - Getting texture names when colliding with a surface - Lots of bug fixes - The new 'Shader Compiler' My new shader system, coming to the asset store soon, which supports up to 256 textures at once in a single splat map shader, ... This tutorial walks you through the steps of setting up a new Unity Terrain to be painted with

Drama Where It Fits

This tutorial walks you through the steps of setting up a new Unity Terrain to be painted with My solution for integrating physics with tessellated/displaced geometry.

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  • My new shader system, coming to the asset store soon, which supports up to 256 textures at once in a single splat map shader, ...
  • This tutorial walks you through the steps of setting up a new Unity Terrain to be painted with
  • My solution for integrating physics with tessellated/displaced geometry.
  • This week: - Getting texture names when colliding with a surface - Lots of bug fixes - The new 'Shader Compiler'

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Intro to MegaSplat

Intro to MegaSplat

Read more details and related context about Intro to MegaSplat.

MegaSplat

MegaSplat

My new shader system, coming to the asset store soon, which supports up to 256 textures at once in a single splat map shader, ...

MegaSplat QuickTutorial: The TextureGraph

MegaSplat QuickTutorial: The TextureGraph

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MegaSplat, working with meshes and texture arrays

MegaSplat, working with meshes and texture arrays

Detailed tutorial on mesh processing and texture array creation in

MegaSplat Update #1

MegaSplat Update #1

Going over the features and fixes added to the first patch of

MegaSplat: Integrating physics and tessellation

MegaSplat: Integrating physics and tessellation

My solution for integrating physics with tessellated/displaced geometry.

MegaSplat 1.5 Texture Packer

MegaSplat 1.5 Texture Packer

Read more details and related context about MegaSplat 1.5 Texture Packer.

Quick Tutorial: Setup a Unity Terrain for painting with MegaSplat

Quick Tutorial: Setup a Unity Terrain for painting with MegaSplat

This tutorial walks you through the steps of setting up a new Unity Terrain to be painted with

MegaSplat, development update #5

MegaSplat, development update #5

This week: - Getting texture names when colliding with a surface - Lots of bug fixes - The new 'Shader Compiler'

MegaSplat terrain rendering demo

MegaSplat terrain rendering demo

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