Quick Summary: Version 0.92 - Support for Unity Terrains, along with painting and texturing tools that can work on Unity Terrains, and some ... This tutorial walks you through the steps of setting up a new Unity Terrain to be painted with
Megasplat Update 1 - Understanding Context
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Understanding Context
Talking about puddles, ramp lighting modes, low end texturing options, and more. This tutorial walks you through the steps of setting up a new Unity Terrain to be painted with In this video you can see that per-texture parameters are not working as they are supposed to work, in consequence, it is ...
Pop Culture Useful Tips
In this video you can see that per-texture parameters are not working as they are supposed to work, in consequence, it is ... Version 0.92 - Support for Unity Terrains, along with painting and texturing tools that can work on Unity Terrains, and some ...
Pop Culture Snapshot
My new shader system, coming to the asset store soon, which supports up to 256 textures at once in a single splat map shader, ... This week: - Getting texture names when colliding with a surface - Lots of bug fixes - The new 'Shader Compiler'
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Important details found
- Talking about puddles, ramp lighting modes, low end texturing options, and more.
- This tutorial walks you through the steps of setting up a new Unity Terrain to be painted with
- In this video you can see that per-texture parameters are not working as they are supposed to work, in consequence, it is ...
- Version 0.92 - Support for Unity Terrains, along with painting and texturing tools that can work on Unity Terrains, and some ...
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