Search Overview: Talking about puddles, ramp lighting modes, low end texturing options, and more. Version 0.92 - Support for Unity Terrains, along with painting and texturing tools that can work on Unity Terrains, and some ...

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Entertainment Helpful Context

This week: - Getting texture names when colliding with a surface - Lots of bug fixes - The new 'Shader Compiler' My new shader system, coming to the asset store soon, which supports up to 256 textures at once in a single splat map shader, ... Talking about puddles, ramp lighting modes, low end texturing options, and more.

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Talking about puddles, ramp lighting modes, low end texturing options, and more. Version 0.92 - Support for Unity Terrains, along with painting and texturing tools that can work on Unity Terrains, and some ...

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  • Talking about puddles, ramp lighting modes, low end texturing options, and more.
  • Version 0.92 - Support for Unity Terrains, along with painting and texturing tools that can work on Unity Terrains, and some ...
  • This week: - Getting texture names when colliding with a surface - Lots of bug fixes - The new 'Shader Compiler'
  • My new shader system, coming to the asset store soon, which supports up to 256 textures at once in a single splat map shader, ...

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MegaSplat Development Update 9

MegaSplat Development Update 9

Talking about puddles, ramp lighting modes, low end texturing options, and more.

MegaSplat, development update #5

MegaSplat, development update #5

This week: - Getting texture names when colliding with a surface - Lots of bug fixes - The new 'Shader Compiler'

MegaSplat Update #1

MegaSplat Update #1

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MegaSplat

MegaSplat

My new shader system, coming to the asset store soon, which supports up to 256 textures at once in a single splat map shader, ...

MegaSplat Update 2

MegaSplat Update 2

Version 0.92 - Support for Unity Terrains, along with painting and texturing tools that can work on Unity Terrains, and some ...

Intro to MegaSplat

Intro to MegaSplat

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MegaSplat, DevLog #2

MegaSplat, DevLog #2

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MegaSplat QuickTutorial: The TextureGraph

MegaSplat QuickTutorial: The TextureGraph

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MegaSplat, working with meshes and texture arrays

MegaSplat, working with meshes and texture arrays

Detailed tutorial on mesh processing and texture array creation in

MegaSplat Development Log 22 - Lava, Water improvements, optimizations and fixes

MegaSplat Development Log 22 - Lava, Water improvements, optimizations and fixes

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