In Brief: Version 0.92 - Support for Unity Terrains, along with painting and texturing tools that can work on Unity Terrains, and some ... This week: - Getting texture names when colliding with a surface - Lots of bug fixes - The new 'Shader Compiler'

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My new shader system, coming to the asset store soon, which supports up to 256 textures at once in a single splat map shader, ... Talking about puddles, ramp lighting modes, low end texturing options, and more. This week: - Getting texture names when colliding with a surface - Lots of bug fixes - The new 'Shader Compiler'

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This week: - Getting texture names when colliding with a surface - Lots of bug fixes - The new 'Shader Compiler' Version 0.92 - Support for Unity Terrains, along with painting and texturing tools that can work on Unity Terrains, and some ...

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  • My new shader system, coming to the asset store soon, which supports up to 256 textures at once in a single splat map shader, ...
  • Talking about puddles, ramp lighting modes, low end texturing options, and more.
  • This week: - Getting texture names when colliding with a surface - Lots of bug fixes - The new 'Shader Compiler'
  • Version 0.92 - Support for Unity Terrains, along with painting and texturing tools that can work on Unity Terrains, and some ...

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Open Topic Notes
MegaSplat, development update #5

MegaSplat, development update #5

This week: - Getting texture names when colliding with a surface - Lots of bug fixes - The new 'Shader Compiler'

MegaSplat Development Update 9

MegaSplat Development Update 9

Talking about puddles, ramp lighting modes, low end texturing options, and more.

MegaSplat Update #1

MegaSplat Update #1

Read more details and related context about MegaSplat Update #1.

MegaSplat

MegaSplat

My new shader system, coming to the asset store soon, which supports up to 256 textures at once in a single splat map shader, ...

MegaSplat, DevLog #2

MegaSplat, DevLog #2

Read more details and related context about MegaSplat, DevLog #2.

MegaSplat Update 2

MegaSplat Update 2

Version 0.92 - Support for Unity Terrains, along with painting and texturing tools that can work on Unity Terrains, and some ...

MegaSplat Development Log 15 - Procedural Texturing, Raindrops, and more

MegaSplat Development Log 15 - Procedural Texturing, Raindrops, and more

Read more details and related context about MegaSplat Development Log 15 - Procedural Texturing, Raindrops, and more.

MegaSplat QuickTutorial: The TextureGraph

MegaSplat QuickTutorial: The TextureGraph

Read more details and related context about MegaSplat QuickTutorial: The TextureGraph.

MegaSplat Development Log 22 - Lava, Water improvements, optimizations and fixes

MegaSplat Development Log 22 - Lava, Water improvements, optimizations and fixes

Read more details and related context about MegaSplat Development Log 22 - Lava, Water improvements, optimizations and fixes.

Intro to MegaSplat

Intro to MegaSplat

Read more details and related context about Intro to MegaSplat.