Topic Snapshot: This video builds on the previous video which looked at the hit_box() function to actuall implement pixel-perfect This is why I don't like talking in these videos, when I am trying to get my point across I tend to repeat myself and I am sure it is ...

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I recently added Separating Axis Theorem to my game engine, which is an approach for working out This video builds on the previous video which looked at the hit_box() function to actuall implement pixel-perfect This is why I don't like talking in these videos, when I am trying to get my point across I tend to repeat myself and I am sure it is ...

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This is why I don't like talking in these videos, when I am trying to get my point across I tend to repeat myself and I am sure it is ...

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  • This video builds on the previous video which looked at the hit_box() function to actuall implement pixel-perfect
  • This is why I don't like talking in these videos, when I am trying to get my point across I tend to repeat myself and I am sure it is ...
  • I recently added Separating Axis Theorem to my game engine, which is an approach for working out

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