Context Notes: This time the GUI is rendered with the very first version of the 2D Engine with The scene has been imported with AssImp library and rendered by a 3D engine programmed by me in C++ and
Texturemind Framework C Vulkan Advanced Assets - Entertainment Verification Tips
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Entertainment Verification Tips
The scene has been imported with AssImp library and rendered by a 3D engine programmed by me in C++ and I recently focused my efforts on the development of some widgets for displaying lists of items, in particular: listviews, menus and ...
TV Main Overview
The 3D object is imported with AssImp library from Collada (.dae) format into my 3D Mesh format. The video shows the very first version of the material system and mesh rendering with The part for importing materials and textures is still work in progress.
TV Important Notes
The part for importing materials and textures is still work in progress. This time the GUI is rendered with the very first version of the 2D Engine with
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- I recently focused my efforts on the development of some widgets for displaying lists of items, in particular: listviews, menus and ...
- The 3D object is imported with AssImp library from Collada (.dae) format into my 3D Mesh format.
- The part for importing materials and textures is still work in progress.
- This time the GUI is rendered with the very first version of the 2D Engine with
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