Helpful Context: The most significant changes since the last video: - walls can now extend beyond the screen (this should improve "3D feeling" a ... Changes: - Switched to (a fake) 80x50 resolution - Replaced textures - Added variable ceil / floor colors - Added flickering light ...
Grey Commodore64 Raycasting Engine Demo 3 - Pop Culture Practical Context
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Pop Culture Practical Context
The most significant changes since the last video: - walls can now extend beyond the screen (this should improve "3D feeling" a ... What's new: - menu & intermission screens - a larger level with more pickups and enemies Credits: - Programming and sprites: ... Details: - Performance improvements - Updated music & sound effects - Enemies are still presented using placeholder sprites (the ...
Helpful Points
Details: - Performance improvements - Updated music & sound effects - Enemies are still presented using placeholder sprites (the ... What's new: - improved resolution - colored ceilings and floors - animated muzzle flashes - improved enemy behavior Credits: ...
Essential Notes for Readers
What's new: - improved textures rendering - 19 different textures - single-color walls - improved enemies - double sliding doors ... Programming & design by Piotr Kózka Music & sound effects by Kamil Wolnikowski (jammer) Changes: - Switched to (a fake) 80x50 resolution - Replaced textures - Added variable ceil / floor colors - Added flickering light ...
TV Quick Tips
Changes: - Switched to (a fake) 80x50 resolution - Replaced textures - Added variable ceil / floor colors - Added flickering light ... There are now four weapons in the game (they are not balanced yet): - chainsaw - pistol - shotgun - chaingun Credits: ...
Useful notes from the results
- What's new: - improved textures rendering - 19 different textures - single-color walls - improved enemies - double sliding doors ...
- Details: - Performance improvements - Updated music & sound effects - Enemies are still presented using placeholder sprites (the ...
- The most significant changes since the last video: - walls can now extend beyond the screen (this should improve "3D feeling" a ...
- What's new: - menu & intermission screens - a larger level with more pickups and enemies Credits: - Programming and sprites: ...
- What's new: - improved resolution - colored ceilings and floors - animated muzzle flashes - improved enemy behavior Credits: ...
- There are now four weapons in the game (they are not balanced yet): - chainsaw - pistol - shotgun - chaingun Credits: ...
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